In Chapter 2 the story starts branching out, and so I'm trying to figure out how best to include scenes that illustrate the characters - though I don't always know what characters the player currently has in their party. Sometimes this means particular tiles that are attached to certain characters having a short dialogue sequence; I also am trying to implement the Skit System to make things easier down the line (especially in Chapters 3 and 4).
That being said, I have 90% of Chapter 2 done. What remains is the Skit System implementation, a test event, and the Redcap sequence - and Redcap is the boss of Chapter 2!
Chapter 3 is being outlined and some parts worked on right now; for example, I'm setting up music to act as the themes for the battle and to act as the theme for the two sisters you meet in that chapter. Key scenes are being outlined and asset lists made.